Name John Fairmountain
Player Zinderel Concept Paranormal Investigator
Nature Judge Demeanor Caregiver Essence Questing
Traditions Dreamspeaker and Euthanatos Cabal none

Attributes
Strength
Dexterity
Stamina


Hardy
Charisma
Manipulation
Appearance



Perception
Intelligence
Wits
Alert

Granted by Totem

Abilities
Alertness
Athletics
Awareness
Dodge
Brawl
Expression
Intimidation
Leadership
Subterfuge
Streetwise
Followers

Spiritual Activity



Granted by Totem



Crafts
Drive
Etiquette
Firearms
Meditation
Melee
Performance
Stealth
Survival
Technology




Stress Relief





Academics
Computer
Cosmology
Enigmas
Investigation
Law
Linguistics
Medicine
Occult
Science



Granted by Totem
Crime Scenes



Ghosts and Death MythologyGhosts and Death Mythology


Secondary Abilities
Sense Deception

Hunting

Tracking

Lores
Tradition
Bastet


Spirit Lore
Spirit Names
Bartering

Underworld
Bartering

Advantages
Arete


Willpower


Permadox


Quintessence


Banality


Totem: Odin



Spheres
Corrospondance
Entropy
Forces



Life
Matter
Mind



Prime
Spirit
Time




Merits

Kinfolk: Bastet
Dual Traditions
Acute Hearing
Concentration
Iron Will
Gifts

Mourner's Chant
Deathwalker
Spirit Sight
Flaws

Spiritually Noticeable
Bedeviled

Resonance
Taint
Blood
Dynamic
Entropic
Static
IntriguingIntriguing
PrimalPrimal

Wyrm
Weaver
Wyld



Avatar
Fae Blood
Pure Breed




Expanded Backgrounds
Arcane

Destiny

Enemy


Contacts

Aware Mortals
Friendly Wraiths
NPC Allies

Extended Family
Grandmother
Raven Brothers

All Items
Raven's Eye - A talisman that when activated, allows him to view the strength of the Gauntlet in the area, the location and moods of nearby spirits (even those not currently pestering him). If used near a spirit's fetter, can be used to get an idea WHY that fetter is important to the spirit.
Traveler's Coat - A wonder that when worn, adds 3 stamina for the purpose of resisting fatigue from travel/sleeping in clothes, etc. It keeps the wearer dry and clean of all but the most minor road dust.