John Fairmountain |
Zinderel
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Paranormal Investigator
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Judge
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Caregiver
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Questing
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Dreamspeaker and Euthanatos
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none
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Strength Dexterity Stamina |
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Charisma Manipulation Appearance |
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Perception Intelligence Wits |
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Alertness Athletics Awareness Dodge Brawl Expression Intimidation Leadership Subterfuge Streetwise |
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Crafts Drive Etiquette Firearms Meditation Melee Performance Stealth Survival Technology |
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Academics Computer Cosmology Enigmas Investigation Law Linguistics Medicine Occult Science |
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Sense Deception |
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Hunting |
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Tracking |
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Tradition Bastet |
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Spirit Lore Spirit Names |
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Underworld |
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Arete![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Willpower ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Permadox![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Quintessence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Banality![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Totem: Odin ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

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Corrospondance Entropy Forces |
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Life Matter Mind |
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Prime Spirit Time |
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![]() Kinfolk: Bastet Dual Traditions Acute Hearing Concentration Iron Will | ![]() Mourner's Chant Deathwalker Spirit Sight | ![]() Spiritually Noticeable Bedeviled |

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Dynamic Entropic Static |
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Wyrm Weaver Wyld |
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Avatar Fae Blood Pure Breed |
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Arcane |
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Destiny |
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Enemy |
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Aware Mortals![]() ![]() ![]() ![]()
Friendly Wraiths | ![]() ![]() ![]() ![]() ![]()
Extended Family![]() ![]() ![]() ![]()
Grandmother![]() ![]() ![]() ![]()
Raven Brothers |


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| Raven's Eye - A talisman that when activated, allows him to view the strength of the Gauntlet in the area, the location and moods of nearby spirits (even those not currently pestering him). If used near a spirit's fetter, can be used to get an idea WHY that fetter is important to the spirit. |
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| Traveler's Coat - A wonder that when worn, adds 3 stamina for the purpose of resisting fatigue from travel/sleeping in clothes, etc. It keeps the wearer dry and clean of all but the most minor road dust. |